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Volante Logitech WingMan Formula Force GP nao funciona no GRID

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Volante Logitech WingMan Formula Force GP nao funciona no GRID Empty Volante Logitech WingMan Formula Force GP nao funciona no GRID

Mensagem  Will Ter Jul 01, 2008 10:00 pm

Olá pilotos do GRID
Antes de mais nada parabens pelo forum!
Alguem sabe como fazer pra funcionar o volante ahi de cima? Funciona em todos os Need for Speed sem problema (Underground, U2, MW, Carbon e ProSt) alem do Test Drive Unlimited, Race 07 e outros de revistas. Meu micro eh um AMD dual 5600, video ATI HD3870, 4 GB. Rodando Windows XPSP2 (32bit)

Abracos a todos e desejo sucesso com o forum novo!
Will
Will
Will

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Data de inscrição : 01/07/2008

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Volante Logitech WingMan Formula Force GP nao funciona no GRID Empty Re: Volante Logitech WingMan Formula Force GP nao funciona no GRID

Mensagem  Mustang Qua Jul 02, 2008 10:12 am

Fala Will blz??

Você já fez a atualização do GRID pra versão 1.1?

Foi Lançado o patch 1.1 ...


http://www.gamespot.com/pc/driving/racedriverone/download.html?sid=6192462

GRID Patch change list

Network bug fixes

• When viewing in spectator mode – wheels should now turn correctly.
• Session searching now functions correctly when there are lots of full
sessions (PC and PS3).
• Track and route options no longer change when host gets back to lobby in
private/LAN.
• Race results are now correct if a host migration occurs at the end of the
race.
• Other player’s progress/positions are now correctly updated when you enter
the race results screen.
• Several NaN (brown screen) related fixes.
• Fixed a problem whereby it was only possible to upload one world record ghost
to each track (PC and PS3)

Network - general

• Race to race lobby timer is now 15 seconds
• A timer has been added showing how long the session has been up and running
is shown on the tickertape after joining a session.
• Changes to what is displayed in lobby when a player has kick votes.
o The player who has been voted for can see this fact and the number of votes
they have received.
o Players who have voted to kick someone can see who they voted for but cannot
see the number of votes.
o Players who have not voted do not see anything.
• Added ability to get the next page of sessions in private session results (PC
and PS3)
• Banned sessions no longer appear in private session list.
• Reverse gear is now disabled for the first two seconds of a network race to
stop players reversing off the start line.
• Added ability to change collision types in all sessions (not enabled in
Demolition Derby).
o Forward Only (this is the normal behaviour for Ranked/Unranked)
o On (Collisions are always on)
o Off (Always off).
• Numerous anti griefing checks to turn off collisions when players are
griefing.
• Fix for distance shown in distance online stat.
• A warning message is now shown the first time you enter system link.
• In non-drift races, the race results screen shows the fastest lap that each
player achieved in that race.
• When a player retires or terminally damages in race, a message telling all
players of this fact is sent to the chat system so displayed in the overlay in
game.
• Cars become semi-transparent when collisions are turned off due to griefing.
• Improvements to prediction system to reduce effects of lag when players are
close by
• Fix for occasional excessive smoke coming from other players in network mode
• Fix for exploit where a player could upload an incorrect lap time
• PS3 & PC – fix for a problem where private sessions would not show up in
search unless you searched for public sessions first

Game - general

• Xbox 360 achievement fix.
• Several optimisations and performance improvements.
• It is now possible to look left and right while in bonnet camera.
• Fix for a hang when selecting a gear outside the gears available on the
vehicle (this was possible with H-Shifter)
• Fix for cars very occasionally flying into the air when hitting kerbs.
• Fixes for custom action maps
• Track rendering optimisations.
• Brown screen problem no longer awards achievements or causes glowing white
cars.
• Fix for airborne achievement – now awarded even if car flips upside down
during jump
• Fixed frame rate stalls and stuttering on Xbox 360.

PC Specific Changes

General
• Added support for Xinput wheel and Logitech Rumblepad 2, including default
action map configurations.
• Adding ability to use H-pattern shifter in custom configuration by allowing
configuration of gears 1 to 6 and reverse. Same for boost.
• Fix for missing Force feedback on Vista.
• Added the ability to override the controller type, so that if the game fails
to auto-detect it, users can specify it themselves.
o Symptoms of the game failing to detect the appropriate controller type are:
? On a pad, handling is too twitchy, appears to steer “lock-to-lock”.
? On a wheel, the input lags and the linearity slider doesn’t appear to have an
effect.
o To override controller type, find the hardware_settings_config.xml that is
generated when the game is run (should be in My
DocumentsCodemastersGRIDhardwaresettings) and change the line that reads to
either as appropriate for your controller.
• Changing microcode optimisation level for NVIDIA 7xxx series graphics cards
to reduce a pause when using each shader for the first time.
• Adding support for triple head displays.
• Graphical corruption fix when using multiple GPU’s.
• Network chat text made less obtrusive.
• Numerous on-going compatibility fixes.
• Improvements to shadows for certain resolutions/aspect ratios.
• Profiles are now flushed to disk when they are written to reduce the chance
of them being corrupted if the PC dies.

Esse patch adicionou suporte a maior paret dos dispositivos Logitech.
Mustang
Mustang

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Volante Logitech WingMan Formula Force GP nao funciona no GRID Empty Volante Logitech Agorafunciona !!!

Mensagem  Will Qui Jul 03, 2008 3:29 am

Graaaande Mustang
Obrigado! baixei o path, instalei, dei umas cabecadas ate descobrir como botar o volante pra funcionar mas agora está tudo perfeito !
Estranho ne? o jogo continua nao reconhecendo o volante da Logitech, mas aceita mudar os comandos de teclado pros botoes e pedais, inclusive com FFB.

Dei umas voltas no modo livre pra experimentar umas pistas e uns carros, ajustar a jogabilidade, me acabei no derby de demolicao (maneiro), arrisquei ate um drift que nao foi tao mal assim pra iniciante. O jogo tem um visual incrivel, é politicamente correto, da pra pilotar DENTRO do veiculo, mas senti falta da policia atras de mim nas estradas, do radar, do retrovisor aparecendo no topo da tela, das muié e de poder tunar o carro. Acho que fiquei viciado em NFSMW e Carbon, hehehe.

Sair de arcade pra Simulador faz muita diferenca. Nao da pra ficar de pe embaixo direto senao voce sai por ahi largando pedaços do carro ate se acabar todo ensanguentado num muro ouvindo aquela musiquinha funebre...
Msa o jogo é bom. mei pesadim, mas bom.

Mais uma vez obrigado pela grande ajuda, por me tirar da frustracao de ter um bom (e caro) volante e nao poder usa-lo no jogo. Jogar de teclado nem pensar.
Valeu irmao !

(putz! meu Fluminense perdeu... )
Will
Will

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Data de inscrição : 01/07/2008

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Mensagem  Mustang Qui Jul 03, 2008 9:47 am

Por nada Will,

Sempre que precisar estaremos aqui pra ajudar!

Viva o a LDU que soube fazer a parceria com o Mengão!!
Mustang
Mustang

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Volante Logitech WingMan Formula Force GP nao funciona no GRID Empty Tem como fazer aparecer o espelho retrovisor no alto da tela?

Mensagem  Will Ter Jul 08, 2008 4:49 pm

Grande Mustang,
(ou outro piloto de GRID que dirija por essas pistas aqui)

Tem como "ligar" o espelho retrovisor para aparecer no alto da tela na parte central? (como tem no Need for Speed MW e no Carbon)? O espelho na vista de dentro do carro aparece so um pedaço dele no canto direito.

Obrigado
Will
Will
Will

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Volante Logitech WingMan Formula Force GP nao funciona no GRID Empty Re: Volante Logitech WingMan Formula Force GP nao funciona no GRID

Mensagem  Billykid Seg Jan 26, 2009 12:46 pm

Will escreveu:Grande Mustang,
(ou outro piloto de GRID que dirija por essas pistas aqui)

Tem como "ligar" o espelho retrovisor para aparecer no alto da tela na parte central? (como tem no Need for Speed MW e no Carbon)? O espelho na vista de dentro do carro aparece so um pedaço dele no canto direito.

Obrigado
Will

eu tenho a msm duvida... scratch

Billykid

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Data de inscrição : 23/01/2009

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